Class SectionCueHandler

Inheritance Relationships

Base Type

Class Documentation

class SectionCueHandler : public PixelMaestro::CueHandler

Public Types

enum Action

Values:

RemoveAnimation
RemoveCanvas
RemoveLayer
SetAnimation
SetCanvas
SetDimensions
SetLayer
SetOffset
SetScroll
SetBrightness
SetMirror
SetWrap
enum Byte

Values:

HandlerByte = (uint8_t)CueController::Byte::PayloadByte
ActionByte
SectionByte
LayerByte
OptionsByte

Public Functions

SectionCueHandler(CueController &controller)
~SectionCueHandler()
uint8_t *remove_animation(uint8_t section_num, uint8_t layer_num, bool clear_pixels)
uint8_t *remove_canvas(uint8_t section_num, uint8_t layer_num)
uint8_t *remove_layer(uint8_t section_num, uint8_t layer_num)
uint8_t *set_animation(uint8_t section_num, uint8_t layer_num, AnimationType animation_type, bool preserve_settings = false)
uint8_t *set_brightness(uint8_t section_num, uint8_t layer_num, uint8_t brightness)
uint8_t *set_canvas(uint8_t section_num, uint8_t layer_num, uint16_t num_frames = 1)
uint8_t *set_dimensions(uint8_t section_num, uint8_t layer_num, uint16_t x, uint16_t y)
uint8_t *set_layer(uint8_t section_num, uint8_t layer_num, Colors::MixMode mix_mode, uint8_t alpha)
uint8_t *set_mirror(uint8_t section_num, uint8_t layer_num, bool x, bool y)
uint8_t *set_offset(uint8_t section_num, uint8_t layer_num, uint16_t x, uint16_t y)
uint8_t *set_scroll(uint8_t section_num, uint8_t layer_num, uint16_t x, uint16_t y, bool reverse_x = false, bool reverse_y = false)
uint8_t *set_wrap(uint8_t section_num, uint8_t layer_num, bool wrap)
void run(uint8_t *cue)