Class CanvasCueHandler¶
Defined in File canvascuehandler.h
Inheritance Relationships¶
Base Type¶
public PixelMaestro::CueHandler
(Class CueHandler)
Class Documentation¶
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class
CanvasCueHandler
: public PixelMaestro::CueHandler¶ Public Types
Public Functions
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CanvasCueHandler
(CueController &controller)¶
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~CanvasCueHandler
()¶
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uint8_t *
clear
(uint8_t section_num, uint8_t layer_num)¶
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uint8_t *
draw_circle
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index, uint8_t color_index, uint16_t origin_x, uint16_t origin_y, uint16_t radius, bool fill)¶
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uint8_t *
draw_frame
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index, uint16_t size_x, uint16_t size_y, const uint8_t *frame)¶
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uint8_t *
draw_line
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index, uint8_t color_index, uint16_t origin_x, uint16_t origin_y, uint16_t target_x, uint16_t target_y)¶
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uint8_t *
draw_point
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index, uint8_t color_index, uint16_t x, uint16_t y)¶
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uint8_t *
draw_rect
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index, uint8_t color_index, uint16_t origin_x, uint16_t origin_y, uint16_t size_x, uint16_t size_y, bool fill)¶
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uint8_t *
draw_text
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index, uint8_t color_index, uint16_t origin_x, uint16_t origin_y, Font::Type font, const char *text, uint8_t num_chars)¶
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uint8_t *
draw_triangle
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index, uint8_t color_index, uint16_t point_a_x, uint16_t point_a_y, uint16_t point_b_x, uint16_t point_b_y, uint16_t point_c_x, uint16_t point_c_y, bool fill)¶
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uint8_t *
erase_point
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index, uint16_t x, uint16_t y)¶
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uint8_t *
next_frame
(uint8_t section_num, uint8_t layer_num)¶
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uint8_t *
previous_frame
(uint8_t section_num, uint8_t layer_num)¶
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uint8_t *
remove_frame_timer
(uint8_t section_num, uint8_t layer_num)¶
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uint8_t *
set_current_frame_index
(uint8_t section_num, uint8_t layer_num, uint16_t frame_index)¶
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uint8_t *
set_frame_timer
(uint8_t section_num, uint8_t layer_num, uint16_t speed)¶
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uint8_t *
set_num_frames
(uint8_t section_num, uint8_t layer_num, uint16_t num_frames)¶
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uint8_t *
start_frame_timer
(uint8_t section_num, uint8_t layer_num)¶
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uint8_t *
stop_frame_timer
(uint8_t section_num, uint8_t layer_num)¶
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void
run
(uint8_t *cue)¶
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uint32_t
start_cue
(uint8_t handler_byte, uint8_t action_byte, uint8_t section_num, uint8_t layer_num, uint16_t frame_num = 0)¶
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