Class AnimationCueHandler

Inheritance Relationships

Base Type

Class Documentation

class AnimationCueHandler : public PixelMaestro::CueHandler

Public Types

enum Action

Values:

SetCycleIndex
SetFade
SetFireOptions
SetLightningOptions
SetOrientation
SetPalette
SetPlasmaOptions
SetRadialOptions
SetReverse
SetSparkleOptions
SetTimer
SetWaveOptions
Start
Stop
SetCenter
enum Byte

Values:

HandlerByte = (uint8_t)CueController::Byte::PayloadByte
ActionByte
SectionByte
LayerByte
OptionsByte

Public Functions

AnimationCueHandler(CueController &controller)
~AnimationCueHandler()
uint8_t *set_fire_options(uint8_t section_num, uint8_t layer_num, uint8_t multiplier)
uint8_t *set_lightning_options(uint8_t section_num, uint8_t layer_num, uint8_t num_bolts, int8_t drift, uint8_t fork_chance)
uint8_t *set_plasma_options(uint8_t section_num, uint8_t layer_num, float size, float resolution)
uint8_t *set_radial_options(uint8_t section_num, uint8_t layer_num, uint8_t resolution)
uint8_t *set_sparkle_options(uint8_t section_num, uint8_t layer_num, uint8_t threshold)
uint8_t *set_wave_options(uint8_t section_num, uint8_t layer_num, int8_t skew)
uint8_t *set_center(uint8_t section_num, uint8_t layer_num, uint16_t x, uint16_t y)
uint8_t *set_cycle_index(uint8_t section_num, uint8_t layer_num, uint8_t cycle_index)
uint8_t *set_fade(uint8_t section_num, uint8_t layer_num, bool fade)
uint8_t *set_orientation(uint8_t section_num, uint8_t layer_num, Animation::Orientation orientation)
uint8_t *set_palette(uint8_t section_num, uint8_t layer_num, const Palette &palette)
uint8_t *set_reverse(uint8_t section_num, uint8_t layer_num, bool reverse)
uint8_t *set_timer(uint8_t section_num, uint8_t layer_num, uint16_t interval, uint16_t delay = 0)
uint8_t *start(uint8_t section_num, uint8_t layer_num)
uint8_t *stop(uint8_t section_num, uint8_t layer_num)
void run(uint8_t *cue)