.. _program_listing_file_src_utility_cueinterpreter.h: Program Listing for File cueinterpreter.h ========================================= |exhale_lsh| :ref:`Return to documentation for file ` (``src/utility/cueinterpreter.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /* * CueInterpreter - Parses Cues and generates a string description of the Cue. */ #ifndef CUEINTERPRETER_H #define CUEINTERPRETER_H #include #include #include "cue/animationcuehandler.h" #include "cue/canvascuehandler.h" #include "cue/maestrocuehandler.h" #include "cue/sectioncuehandler.h" #include "cue/showcuehandler.h" namespace PixelMaestroStudio { class CueInterpreter { public: // Map enums to QStrings static const QStringList Handlers; static const QStringList AnimationActions; static const QStringList CanvasActions; static const QStringList MaestroActions; static const QStringList SectionActions; static const QStringList ShowActions; static const QStringList ShowTimings; static const QStringList AnimationTypes; static const QStringList AnimationOrientations; static const QStringList ColorMixModes; static const QString delimiter; static QString convert_cue_to_byte_array_string(uint8_t* cue, uint16_t size); static QString interpret_cue(uint8_t* cue); private: static void append_bool(bool value, QString& result); static void append_animation_timer(uint16_t interval, uint16_t delay, QString& result); static void append_timer(uint16_t interval, QString& result); static void interpret_animation_cue(uint8_t* cue, QString& result); static void interpret_canvas_cue(uint8_t* cue, QString& result); static void interpret_maestro_cue(uint8_t* cue, QString& result); static void interpret_section_cue(uint8_t* cue, QString& result); static void interpret_show_cue(uint8_t* cue, QString& result); }; } #endif // CUEINTERPRETER_H